"This is a demo reel of my lighting and compositing work at Blizzard Entertainment, circa August 2014. I have worked as a cg artist for over 17 years. For the past 7 years I have worked at Blizzard Entertainment as a lighter and compositor for pre-rendered cinematics. 3D lighting and rendering using Pixar Renderman, Maya, and proprietary software. Compositing using Nuke"
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